Gnome - Ingenuity + 1, Composure - 1
Gnomes are shorter than humans (about halfway between the average human's waist and chest). They have red or blonde hair and blue or green eyes. Gnomes can figure out how any machine works almost instantaneously, no matter ho complicated.
Human - No Attribute Changes
Humans are humans. Humans are more plentiful than any other race, so most smiths make weapons and armors for them commonly. This makes their equipment significantly cheaper (half the price).
Lamia - Focus + 1, Initiative - 1
Lamia look like humans, except are all female and always have a snakeskin skirt. They can fuse with this skirt 5 times each day to form the lower half of a snake. In this form, they have an additional 10 HP, but they can only maintain the form for half an hour. Lamia all have black hair, but otherwise, their appearance can vary as much as any humans.
Pricolici - Health + 1, Resolve - 1
Pricolici are the stereotypical werewolves, except they're always in the wolf form. They have long arms, walk on two legs, and runs very fast. They have limited regeneration (1 HP per minute). They appear as long armed humans, except they have longer arms, arched backs, the heads of wolves, and are completely covered in vulpine fur. Their fur is usually deadened brown, black, grey, or white, whatever is most common to wolves of the area and their eyes are pure red.
Sidhe - Charisma + 1, Strength - 1
Sidhe are faeries. They are shorter than gnomes (about to a human's waist) and can fly. They don't have wings and appear as human children. Most have red or black hair, but they can have any coloring a human can have.
Strigoi - Initiative + 1, Memory - 1
Strigoi appear as humans, but do not like light. They have two hearts, red hair, pale skin, and blue eyes. Strigoi can change into an animal once per day per level, regardless of class. This is usually a small animal, like a bird, dog, or cat. They can also drain up to 4 HP per day from any living creature. Strigoi are undead creatures, so are not affected by divine healing magic and take increased (x2) damage from divine smiting magic.
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